If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
This Pokémon is immune to fire-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle. This ability has no effect while the Pokémon is frozen. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's substitute. This ability takes effect even on non-damaging moves, i.e. will o wisp.
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
25 Pokemon can have this ability
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Primordial Sea
Creates heavy rain, which has all the properties of Rain Dance, cannot be replaced, and causes damaging Fire moves to fail.
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Halves damage from fire moves and burns.
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Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.
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7 Pokemon