Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
While this Pokémon is in battle, opposing steel-type Pokémon cannot flee or switch out. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Prevents Steel-type Pokémon from escaping using its magnetic force.
Prevents Steel-type Pokémon from escaping using its magnetic force.
Prevents Steel-type Pokémon from escaping using its magnetic force.
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