The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Power is doubled if the target has already moved this turn.
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Moves.relatedMovesDescription
Assurance
60 PWR
Baddy Bad
80 PWR
Beat Up
—
Bite
Black Hole Eclipse Physical
Black Hole Eclipse Special
Accelerock
40 PWR
Acid Downpour Physical
Acrobatics
55 PWR
Aerial Ace
All Out Pummeling Physical
Anchor Shot